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May 21, 2012, 05:44:28 AM
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[DevTeam] [Zeke]: I love that I get emailed when someone reports spam on the boards, but I can't do anything about it.
[DevTeam] [Nachonut]: lol i got you
[DevTeam] [Astaldo]: How about "hide email address from public checked" and it's still visible in all my posts...
[DevTeam] [Astaldo]: I'd delete my account on this site, but by the time I realized the problem half the spambots on the planet had it already
[Developer] [Pazza]: Astaldo if you log out and view your profile with a refresh you'll see that your email is hidden.
[Developer] [Pazza]: Your user level on the forums permit you to see emails even though they are marked hidden.
[DevTeam] [Astaldo]: Ah.. thanks for the clarification and apologies for "crying wolf" in that case :
[DevTeam] [Kaidenn]: PAZZA! i miss you.
[DevTeam] [Nachonut]: Lol, it's funny how it takes spam message reports to get me to come back
[DevTeam] [sylvanaar]: Check out the beta tester forum. Need alpha testers and feedback so I can come up with a maintenance plan.
[Developer] [Pazza]: loaded some new spam prevention modules... lets see if this stops the bastards.
[DevTeam] [Maziel]: Thought I'd check in and say Howdy Doody from Australia
[DevTeam] [Maziel]: Yeah the spam from shoes salesmen was becoming insane
[Guest] [Delakando]: What ever happened to the ability to track friend's location by wim? Other then just showing their general zone location.
Zeke pokes his head around the corner.
[DevTeam] [Zeke]: Anybody home?
[Guest] [Theillur]: I would like to know if it is just me.
[Guest] [Theillur]: http://www.wimaddon.com/forums/index.php/topic,1796.0.html
[Guest] [Nev]: I'm here
[Guest] [Nev]: I don't think anyone else is though
[Guest] [tomasio]: great site [url=http://freeonlinemusicvideos.net].[/url] [url=http://freepeopleclothing.org].[/url]
[Guest] [Theillur]: Nev it is not working for Zeke as well.
[DevTeam] [lothaer]: im here
[DevTeam] [lothaer]: ...
lothaer yawns sleepily.
[DevTeam] [lothaer]: sooooooooooooooooo
[Guest] [j3ff]: Hello. It is very quiet. I would love a response to my thread directly below your "Been very quiet" thread!
[DevTeam] [lothaer]: Check out my new post in the Skins forum
[DevTeam] [lothaer]: Posted a new download in the skins forum check it out
[DevTeam] [lothaer]: Zeke, Maziel, Pazza, Nachonut, sylvanaar, Kaidenn, Astaldo where are you?
[DevTeam] [lothaer]: It would be a real shame if WIM was left to die.
[DevTeam] [lothaer]: i think these forums are dead, Sylvanaar dosnt post on them as he only bug fixes when possible. WIMs future isnt very bright
[Guest] [justgiz]: Yea, its rather sad.
[Guest] [silvercola]: I wish it had skype
[DevTeam] [lothaer]: noy possible for a addon to do.
[DevTeam] [lothaer]: ...........
[Guest] [elzershark]: where is the download file?
lothaer beckons everyone over to you.
[DevTeam] [lothaer]: has anyone been able to take WIM to the beta yet?
[DevTeam] [lothaer]: PTR*
[DevTeam] [Maziel]: *sticks head up and looks around*
lothaer cries.
[DevTeam] [lothaer]: who the hell flagged my post as spam?
[Guest] [primalforce]: Hey guys
[DevTeam] [lothaer]: hello Primalforce.
[DevTeam] [lothaer]: PAZZA COME BACK!!!
[DevTeam] [Nachonut]: Ahhh memories
[Guest] [Ignis]: wtb update
[DevTeam] [lothaer]: soooo.....
Pazza starts to complain... Kinda reminds you of Sloans dont it?
 
   
   
News: World of Warcraft v4.0.1
 
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Author Topic: 01/15/2007 - WIM 2.3.19 RELEASED!  (Read 1761 times)
Pazza
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« on: January 14, 2008, 09:21:52 PM »

A lot of time has elapsed since the last update of WIM. WoW 2.3 patch was the first patch in over a year which I was not ready for. I am not going to sit here and write to you about all my excuses, instead, I will just announce the release of a new installment of WIM.

WIM 2.3... This series (2.3.x) offers a few new features. Although not completely apparent yet, I have at least placed the pieces needed for some pretty neat things.

Whats New:
  • WIM now uses a new method of object management. A problem that WoW's UI interface has, is that it can create objects without a problem. On the other hand, it can not destroy them/delete them. Everytime someone whispered you, a new window object was created and therefore consumed more resources. In order to conserve memory and your system resources, windows no longer in use are now recycled. This Bowl of Soup method is very beneficial. Memory usage is now maxed out according to how many windows you have open at once. If you don't understand and want to learn more, feel free to ask in the forums. No need to clutter this post with technicals.
  • Window creation is no longer accomplished by inheriting clunky xml data. WIM's message windows are now created dynamically using lua. The benefits are not only memory and control but also allow for the next feature...
  • Skinning. As of this release, WIM is now skinnable. You can view the skinning options from the plugins menu inside of WIM's options (/wim). As I am continuing to develop a solid schema for skinning, WIM currently comes with one skin. Sorry. Stay tuned for more soon as our beta tester Maziel has developed some awsome skins that I will port for him. Unfortunately they could not be ready for this release. Each skin has customization options such as styles (variations of the skin) and fonts. Skin creators can import their own fonts as well as tie into fonts that are shared in other addons. Currently, WIM by default imports available fonts from ClearFont2.

Once I complete the schema/interface/api for skinning, I will post its documentation on the website as well as provide examples. I would love to see community involvement. There are many creative people out there, and I hope I can make enough tools available to you to let that creativity shine.

Hope the wait was worth it. As usual, if you find any problems, have comments or would like to see something new (I do consider everyone's requests, I just don't have enough time to implement them all), please visit the forums.


Sincerely,

Pazza
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Gandafor
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« Reply #1 on: January 18, 2008, 06:33:36 PM »

Stop me if you've heard this one before...

Date: 2008-01-18 21:04:00
ID: 55
Error occured in: Global
Count: 1
Message: ..\AddOns\WIM\WIM.lua line 924:
   attempt to call global 'WIM_CreateMessageWindow' (a nil value)
Debug:
   [C]: WIM_CreateMessageWindow()
   WIM\WIM.lua:924: WIM_PostMessage()
   WIM\WIM_Hooks.lua:58:
      WIM\WIM_Hooks.lua:48
   [C]: ChatEdit_ExtractTellTarget()
   ..\FrameXML\ChatFrame.lua:2976:
      ..\FrameXML\ChatFrame.lua:2973
   ..\FrameXML\ChatFrame.lua:3024:
      ..\FrameXML\ChatFrame.lua:2998
   [C]: securecall()
   ..\FrameXML\ChatFrame.lua:3057: ChatEdit_ParseText()
   ..\FrameXML\ChatFrame.lua:2964: ChatEdit_OnTextSet()
   [string "*:OnTextSet"]:1:
      [string "*:OnTextSet"]:1
   [C]: WIM_SetText()
   WIM\WIM_Hooks.lua:177: SetText()
   WIM\WIM_Hooks.lua:129:
      WIM\WIM_Hooks.lua:122
   [C]: ChatFrame_SendTell()
   ..\FrameXML\UnitPopup.lua:949:
      ..\FrameXML\UnitPopup.lua:920
   [C]: ?
   [C]: func()
   ..\FrameXML\UIDropDownMenu.lua:524: UIDropDownMenuButton_OnClick()
   [string "*:OnClick"]:1:
      [string "*:OnClick"]:1

Also noticed that I cannot escape out of an open window, however that may be a UI issue. Will investigate.
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Pazza
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« Reply #2 on: January 18, 2008, 08:07:05 PM »

The only way that error should arise is if you didn't restart the game after updating...
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